Changelog

Posted by: BlueDragon TeamCreated: Last Modified:

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2025-07-28

Server

  • Updated to Minecraft 1.21.8
  • Added the ability to queue up Jukebox songs

2025-07-11

Server

  • Updated to Minecraft 1.21.7

2025-05-26

Lobby

  • Players can now punch a game NPC to Quick Join that game
  • Gave everyone permission to use the map selector

HueHunters

  • Fixed a bug where hiders that were snapped to a block wouldn’t glow when attacked by a hunter’s helper

FastFall

  • Players can now punch other players, causing knockback and dealing no damage

2025-05-14

BedWars

  • Made purchases of armor and swords replace old items
  • Fixed a bug where players could not purchase items from the shop using items in their offhand

2025-05-07

Server

  • Fixed GUIs not responding to clicks after being closed and reopened

BedWars

  • Killing a player now only gives the killer items obtainable from the forge and other item generators, including iron and gold ingots, diamonds, and emeralds

2025-05-03

Server

  • Fixed fireballs not exploding on impact
  • Added a cooldown to ender pearls
  • Fixed thrown ender pearls not being removed on death
  • Fixed arrow damage and flame enchantment and remove arrows after they have been on the ground for 60 seconds

2025-04-01

Server

  • Updated to Minecraft 1.21.5

2025-03-13

SkyWars

  • Fixed a bug that made chests at the middle island have the same loot as those on the outer islands

FastFall

  • Removed fall damage when landing on slime blocks while sneaking

Server

  • Improved fall damage mechanics to behave more closely to vanilla Minecraft, especially when landing on corners or edges of blocks

2025-03-10

Server

  • Updated to Minecraft 1.21.4
  • Greatly improved the accuracy of all projectiles thanks to AtlasProjectiles

Paintbrawl

  • Removed the slime block jump cooldown
  • Paintballs can now go through portals

HueHunters

  • Using the pick block key (middle click by default) now allows seekers to pick matching colors from the world

2024-12-28

Server

  • Added HueHunters X-ray sound cosmetics
  • Added borders to all Lobby menus

2024-12-24

Server

  • Fixed the /p warp command
  • Fixed an issue where players would get stuck on the “Loading terrain” screen after trying to join a game
  • Added more details to the map selector GUI in the Lobby

2024-12-23

Server

  • Added party Marathon feature
    • To start a Marathon, type /party marathon start <minutes>, with <minutes> being the duration of the Marathon.
    • During a Marathon, when players earn coins, they gain points on a leaderboard.
    • At the end of the Marathon, the player with the most coins earned wins!
  • Added borders to the cosmetics GUIs
  • Revamped the game menus in the Lobby and improved the back buttons
  • Fixed a bug in Infinijump on Race mode where players respawned at the edge of the block facing the wrong direction

2024-09-14

Server

  • Fixed a bug where game servers occasionally hang after a game ends, causing players to timeout until the server restarts
  • Fixed a bug in HueHunters where Hunters’ Helpers were not able to damage hiders who were snapped to their current block

2024-09-07

Server

  • Fixed a bug in BedWars where breaking one half of a bed would not automatically break the other half
  • Fixed a bug where item generators’ countdown displays were out of sync with their actual item drop timers

2024-09-03

Server

  • Fixed a bug where player knockback was incorrect in Dominate and Paintbrawl
  • Fixed a bug where blocks like short grass, tall grass, and leaves would drop in item form when broken
  • Fixed a bug where players would be invisible to others after leaving HueHunters

2024-08-31

Server

  • Updated to 1.21
  • Added a new game: HueHunters! This is our submission to the 2024 Minestom Game Jam under the theme “Color changes everything.”
  • Fixed a bug with Skyfall where players didn’t take damage from the void
  • Fixed a bug where the message sent when the party leader disconnects wasn’t translated properly
  • Fixed a bug with the /party command where players on other servers couldn’t be found
  • Fixed a bug where players’ natural regeneration rates would be increased after playing multiple games

2024-06-06

Server

  • Fixed a bug where 1.20+ clients experienced short lag spikes when shooting projectiles in Paintbrawl

2024-02-20

Server

  • Updated to Minecraft 1.20.4
  • Added a new Paintbrawl powerup: Heatseeking paintballs!

2024-02-18

Server

  • Fixed a bug with /p warp where it incorrectly considered some games full and prevented the leader from warping
  • Fixed a bug with /p list where no chat feedback was given when the player was not in a party

2023-12-31

Server

  • Fixed a few bugs with the party system

2023-12-11

Website

  • Added an RSS feed to the blog and changelog

2023-12-03

Server

  • Fixed an issue where absorption would prevent players from properly taking damage
  • Fixed some desync issues between the Minecraft servers and the matchmaking/player tracking service

2023-11-10

Server

  • Fixed wooden doors in all games
  • Fixed an issue in PvPMaster where the scoreboard did not update when players’ armor levels changed
  • Moved two spawn points in SkyFall to their correct locations
  • Changed the leveling formula to be based on a square-root curve instead of logarithmic growth

2023-11-09

Server

  • Added a new WackyMaze map: Orbit

2023-11-08

Server

  • Reworked our internal configuration system to make it easier to add more customization to specific maps
  • Rewrote our internal module resolution/dependency system to make it more robust
  • Added a new Burst Gun to Paintbrawl
  • Fixed an issue in Paintbrawl where paintballs would be stopped by powerups

2023-11-07

Server

  • Added clickable as to the /version command
  • Added some status information to the sidebar in most games (“Waiting for players…”, “Starting soon…”, etc.)
  • Fixed an issue where players were automatically re-routed to a different server instead of being kicked

2023-09-23

Server

  • Made BedWars wool appear in the shop as your team’s color instead of changing its color when placed in the world

2023-07-26

Server

  • Added three new block sets to FastFall: Desert, Cave, and Taiga

2023-07-03

Server

  • Added Dominate
  • Added tic-tac-toe minigame to the lobby
  • Updated to 1.20.1

Website

  • Created a new homepage design featuring Dominate.
  • Added Dominate game and leaderboards.

2023-06-12

Server

  • Fixed bug where fall damage wasn’t always working
  • Fixed bug where chat was not confined to one instance

2023-02-26

Website

  • Added leaderboard positions to player pages where applicable (example).
  • Added a new API endpoint to get leaderboard positions.

2023-02-23

Website

  • Created a new homepage design featuring Paintbrawl.
  • Moved contents from the About page to the homepage.

2023-02-20

Server

  • Added new Paintbrawl statistics:
    • Total points
    • Kills (per-weapon)
    • Powerups claimed
    • Blocks vacuumed

2023-02-19

Server

  • Added Paintbrawl, a fast-paced, action-packed multiplayer combat experience with tons of maps, weapons, and powerups to shake things up!

Website

  • Added Paintbrawl leaderboards and statistics.

2023-02-18

Website

2023-01-28

Website

  • Added a new status page: bluedragonmc.com/status
    • This page displays connected players and latency, and is updated whenever the page is refreshed

2023-01-27

Server

  • Fixed an issue where players could be declared the winner of a game before it started
  • Fixed an issue where players would be invisible to each other due to a problem with player info packets not being sent
  • Fixed an issue where blocks would be duplicated upon joining, leaving, and rejoining the same multiplayer Infinijump game
  • Fixed an issue where the “total points” Infinijump statistic was not recorded in Race mode

2023-01-26

Server

  • Added a new WackyMaze map: Canopy! (see the blog post here)
  • Made lava lethal in WackyMaze - this change is only applicable to Canopy as it is the only map with lava
  • Started recording kill and death statistics in PvPMaster
  • Fixed an issue where the countdown would go down faster than the intended rate
  • Fixed an issue where games would not start when the last required player had to switch game servers to join the game

Website

  • Redesigned leaderboards page

2023-01-23

Server

  • Added a Jukebox menu! To play a song, type /play and click the song that you want to play. Other new commands include /pause, and /resume

2023-01-14

Server

  • Changed the style of the "bluedragonmc.com" text on the sidebar
  • Added diagnostic information to the sidebar

Website

  • Created a new website for BlueDragon!

2023-01-09

Games

  • Made the FastFall sidebar stop updating when the game ends
  • Added a sidebar to WackyMaze displaying the currently alive players
  • Fixed a bug with Infinijump that caused blocks to spawn in sparratic directions when in multiplayer modes

Server

  • Started recording first- and last-joined dates for each player

2023-01-07

Server

  • Internally changed the way that worlds are chosen when a player joins a server
  • Fixed many bugs where players would spawn in the wrong locations
  • Improved support for Minecraft 1.19.2

2023-01-06

Server

  • Fix an issue causing some players to not show up on Lobby leaderboard displays

2023-01-01

Server

  • Added a Race mode to Infinijump

2022-12-31

Server

  • Started recording mode-specific “highest-score” statistics in Infinijump

2022-12-30

Server

  • Added a game mode selector

2022-12-28

Server

  • Added a Versus mode to Infinijump!

2022-12-27

Server

  • Added levelling information to Lobby sidebar
  • Fix a bug preventing Infection from initializing
  • Added sidebar displays in the Lobby and in Infinijump
  • Improved the FastFall sidebar

2022-12-20

Server

  • Added a way to change configuration without rollout out a game update

2022-12-18

Server

  • Switched to LuckPerms for permissions and group handling

2022-11-28

Server

  • Fixed randomization of chest loot

2022-11-22

Server

  • Fixed an issue where a statistic was recorded multiple times instead of only once on login
  • Fixed an issue with creating a game with a random map

2022-11-19

Server

  • Modified the structure of the codebase to allow externally-made games to be loaded like plugins

2022-11-13

Server

  • Refactored database and messaging logic to be more easily maintainable

2022-11-09

Server

  • Fixed the total player count in server list responses

2022-11-08

Server

  • Fixed a bug that could prevent BedWars from initializing properly

2022-11-07

Server

  • Added network-wide private messages using the /msg command

2022-11-06

Server

  • Started work on switching our internal messaging system from RabbitMQ to gRPC

2022-11-02

Server

  • Fixed a bug that prevented SkyWars from initializing properly

2022-11-01

Server

  • Added a /version command that allows players to see the server’s version, commit date, and uptime

2022-10-28

Server

  • Added cosmetics to Infinijump
  • Added coin awards to Infinijump
  • Fixed glowing effect on Infinijump 3x3 platforms

2022-10-23

Server

  • Add options to replay or return to the Lobby after completing Infinijump

2022-10-08

Server

  • Added a rainbow Lobby hat
  • Converted text in cosmetic items into a translatable format

2022-10-07

Server

  • Fixed an issue that prevented BedWars from initializing properly

2022-10-01

Server

  • Added lobby hats

2022-09-30

Server

  • Added Skyfall
  • Fixed Lobby leaderboard map rendering with longer usernames
  • Added FastFall cosmetics

2022-09-29

Server

  • Added menus for cosmetics and some working cosmetics

2022-09-27

Server

  • Added GUIs for map selection, game information, and random game
  • Added ender pearls and golden apples to the BedWars shop
  • Added projectile sounds and ender pearl support

2022-09-24

Server

  • Greatly reduce the number of unnecessary packets sent by leaderboard displays
  • Made the player teleport to spawn if they are already in the lobby while typing /lobby

2022-09-23

Server

  • Added lobby parkour
  • Added hotbar buttons to teleport to a checkpoint and to reset the parkour course
  • Fixed bugs relating to double jumping in the lobby

2022-09-20

Server

  • Added a combat area in the Lobby

2022-09-19

Server

  • Added a notification message and sound when the player gets a new record time in FastFall
  • Added a boss bar display to the lobby

2022-09-16

Server

  • Eliminated an unnecessary delay of up to 2 seconds when creating a new game

2022-09-12

Server

  • Changed player data loading to before players are able to complete the login phase
  • Fixed many stability and concurrency issues with the login process

2022-09-05

Server

  • Fixed bow placement in the BedWars shop
  • Added ViaVersion support to allow newer clients to connect

2022-09-04

Server

  • Added projectiles to BedWars shop
  • Added fireball projectiles

2022-09-03

Server

  • Added bow/arrow, snowball, and egg projectile support
  • Improved Infinijump sounds
  • Removed Infinijump game start countdown
  • Changed Infinijump blocks so they reappear when the player dies
  • Randomized SkyWars loot item positions and fixed a few SkyWars bugs

2022-09-02

Server

  • Improved the stability of the queue and party systems
  • Make lobby compass clickable in the player inventory
  • Made item names and descriptions, action bars, titles, holograms, and menu names translatable
  • Added a jukebox to the lobby with all the standard Minecraft music discs
  • Made Infinijump dark
  • Improved Infinijump failed jump detection
  • Fixed an issue with FastFall statistics

2022-09-01

Server

  • Fixed fall damage applying when it was not supposed to
  • Added a leaderboard browser
  • Added a few new statistics for FastFall and Infinijump

2022-08-31

Server

  • Added statistics to all games
  • Added a basic leaderboard layout and dummy leaderboard with automatic text sizing

2022-08-30

Server

  • Started work on Lobby leaderboard displays
  • Added /leaderboard command for viewing the top-ranked players for any tracked statistic

2022-08-28

Server

  • Fixed Infinijump blocks not appearing ahead of the player after the game starts
  • Resolved issues relating to fall damage
  • Added firework win effect

2022-08-27

Server

  • Fixed an issue preventing players from running certain subcommands of /party
  • Fixed purchasing items in BedWars shop
  • Fixed the /list command with more than 2 players in one instance

2022-08-25

Server

  • Added themes to FastFall
  • Added a “<player> is in the lead!” alert in FastFall
  • Added a glowing effect to the lead player in FastFall
  • Fixed an issue when there were multiple FastFall spawnpoints
  • Added a /list command for viewing the players in a player’s current game

2022-08-23

Server

  • Added /msg and /party list commands
  • Fixed FastFall only creating one block ahead
  • Decreased the waiting period between falling and the game ending in Infinijump

2022-08-18

Server

  • Added ArenaPvP

2022-08-17

Server

  • Fixed MOTD centering on an invalid client version

2022-08-09

Server

  • Added a few items to SkyWars loot
  • Fixed a bug that allowed players to swap items into their offhand when not allowed to move items in their inventory
  • Started work on making the server easily translatable into other languages

2022-08-08

Server

  • Added block breaking animation to the entire platform in Infinijump
  • Increased average Infinijump jump distance

2022-08-07

Server

  • Replaced slime blocks with platforms in Infinijump
  • Fixed the downward trend of parkour jumps in Infinijump
  • Nerfed the Fast Feet BedWars upgrade
  • Added PvPMaster

2022-08-06

Server

  • Added a compass to player hotbars in the Lobby

2022-08-04

Server

  • Fixed the total player count in server list pings
  • Fixed a bug where players were queued twice
  • Improved Infinijump block collision detection
  • Reduced Infinijump countdown timer to 3 seconds

2022-07-31

Server

  • Added Infinijump
  • Fixed an issue with spectator invisibility where spectators could be seen as floating heads

2022-07-25

Server

  • Implemented various formatting changes
  • Added rank prefixes and colors

2022-07-24

Server

  • Added a game selector
  • Added lobby NPCs and random game support

2022-07-23

Server

  • Added custom death messages for all games
  • Added /ping command which tells a player their current (approximate) connection latency
  • Added golden apples and regeneration and absorption potion effects
  • Fixed an issue allowing friendly fire in Infection
  • Fixed an issue allowing spectators to pick up items in the world
  • Nerfed the Fast Feet BedWars team upgrade
  • Added a sidebar to Infection

2022-07-21

Server

  • Fixed smooth (non-rotating) teleportation in CountdownModule
  • Added Infection
  • Added a database-backed punishment system
  • Fixed a few minor bugs

2022-07-20

Server

  • Added smooth teleportation in CountdownModule that does not reset head position
  • Fixed an issue where leaving and rejoining during the countdown would not restart the countdown
  • Nerfed the Fast Feet BedWars team upgrade
  • Fixed an issue that allowed spectators to open the BedWars shop
  • Added per-instance tablist and chat
  • Fixed an issue where players would join the lobby before being sent to their desired game

2022-07-19

Server

  • FastFall improvements and bug fixes

2022-07-18

Server

  • Added FastFall

2022-07-17

Server

  • Fixed a few minor bugs

2022-07-16

Server

  • Fixed various issues in BedWars and SkyWars
  • Fixed a bug where players’ attributes would not reset after they died
  • Nerf the Fast Feet BedWars team upgrade
  • Randomized the order that spawn points were used

2022-07-15

Server

  • Added a server icon
  • Added SkyWars
  • Fixed single chests and added proper chest animations and sounds
  • Implemented elytra fall damage mechanic
  • Changed the behavior of double jumps in the Lobby

2022-07-13

Server

  • Added double jumping in the Lobby
  • Fixed various BedWars bugs
  • Added a player XP system
  • Added /party accept, warp, and transfer subcommands
  • Fixed item drop velocity and pickup delay
  • Fixed many other minor issues

2022-07-12

Server

  • Added a /party command
  • Fixed bugs with the queue system and with NPCs

2022-07-11

Server

  • Added passive healing to BedWars
  • Modified BedWars kit balancing
  • Added an experimental new queue system

2022-07-10

Server

  • Fixed item damage/durability and armor resistance
  • Fixed dropping items on the ground
  • Added more items to the BedWars shop
  • Fixed bugs with BedWars NPCs not displaying properly

2022-07-09

Server

  • Fixes and improvements for BedWars
  • Added a system for scoreboards
  • Added a custom chat format
  • Created a /join command that allows players to join games without using menus
  • Implemented armor damage reduction and sword damage bonuses (using 1.9+ values)

2022-07-08

Server

  • Revamped command system and added a few commands

2022-07-06

Server

  • Added a lobby and a temporary queue system

2022-07-04

Server

  • Added loading of spawn points from a Mongo database

2022-07-03

Server

  • Bug fixes and misc. improvements

2022-07-02

Server

  • Added a system for loot chests

2022-07-01

Server

  • Added team functionality with custom prefixes and name colors for each team
  • NPC improvements
  • Added a system for creating menus

2022-06-30

Server

  • Started work on 1.8-style combat
  • Added a countdown system for minigames
  • Added instant respawns
  • Added basic spectating logic

2022-06-27

Server

  • The current iteration of BlueDragon was born!